Evaluation Program for 'Solitaire Poker'  Version 1
					Sep. 11 1997 
					by  Eiji Sugino 

1. This package contains followings.

	% ls
	Makefile	README.j	test/		test.sh*
	README.e	dummy/		test.dat	

   (0) This file is 'README.e', and the Japanese version is 'README.j'.
   (1) 'dummy/' provides a dummy program of solitaire poker.
   (2) 'test/'  provides an evaluation program. 
   (3) 'Makefile' is a sample file to compile your program.
   (4) 'test.sh'  is a shell program to execute your program.
   (5) 'test.dat' is a sample data for testing.

2. You should put your program like as following steps.
  They are showed for the dummy program as an example.

   (1) Make a directory (with ANY name)

	% mkdir dummy; cd dummy

   (2) Put your program at the directory. 
       All files take the form of "*.kl1" will be compiled.

	% cp ~myself/*.kl1  .

   (3) Put a 'Makefile' there.
	You can put the same one included this package (see 1-(3)).

	% ln -s ../Makefile Makefile
	% ls 
	Makefile@	solitaire.kl1
                     
3. You can execute your program like followings.

	% ./test.sh  dummy

	'test.sh' requires a directory name, compiles your program 
	at the directory ('dummy/'), and execute it with default parameters. 
	Of course you can specify any value for the parameters as the 
	following.  
	
		% test.sh -seed 7 -time 60 dummy

	'test.sh' randomly generates some cards with the seed, and execute
	your program with the cards. 

    (1)	Execution Example

	When you execute it for 'dummy', you will see like followings.

	% ./test.sh dummy

	klic -v -o ./go  -x . ../test/main.kl1 ../test/dealer.kl1 ....
	KLIC compiler driver version 2.004 (Mon Nov 27 15:50:11 JST 1995)
	/usr/lang/klic-2.004/lib/klic/kl1cmp ../test/main.kl1