Example Programs

A number of example programs, including

and so on, can be found HERE. Those programs are included in the latest distribution of LMNtalEditor also.

List Concatenation

Lists formed with c(cons) and n(il) constructors can be concatenated using the following two rules:

append(X,Y,Z), n(X)      :- Y=Z.
append(X,Y,Z), c(A,X1,X) :- c(A,Z1,Z), append(X1,Y,Z1).

Enter those rules with the following initial state:


RESULT: result(c(1,c(2,c(3,c(4,c(5,n)))))) with the two rules above.

The above initial state is written using the term abbreviation scheme explained here. By further applying the term abbreviation scheme and the Prolog-like list syntax, list concatenation can be written also as:

Z=append([],    Y) :- Z=Y.
Z=append([A|X1],Y) :- Z=[A|append(X1,Y)].

result = append([1,2,3],[4,5]).

RESULT: result=[1,2,3,4,5] with the two rules above.

Self-Organizing Loops

Ten agents with two free hands are going to hold hands with others.


a(X,free),a(free,Y) :- a(X,C),a(C,Y).

RESULT: Twenty possible final configurations. You can randomly compute them by running the program using LMNtal Java with the -s (shuffle) option, or running SLIM with the -nd (nondeterministic execution) option. LMNtalEditor?'s StateViewer? will show you a state transition diagram of the problem.

Vending Machine

Two customers with different amounts of coins and hunger are buying chocolates from a vending machine. Each chocolate costs three and only two kinds of coins are considered: one and five.

{customer,a,five,one,one,hunger,hunger}.  % Customer a has $7, buying 2 chocos
{customer,b,five,hunger}.                 % Customer b has $5, buying 1 choco
{vending,choco,choco,choco,one,one}.      % Vending machine has 3 chocos

{customer,$c,hunger,five}, {vending,$v,choco,one,one} :-
   {customer,$c,choco,one,one}, {vending,$v,five}.
{customer,$c,hunger,one,one,one}, {vending,$v,choco} :-
   {customer,$c,choco}, {vending,$v,one,one,one}.

LMNtalEditor? with -nd will compute two possible final states:

 {vending,five,five,one}, <RULES>
 {vending,choco,choco,five}, <RULES>

Observe that applying each rule preserves the total amount of coins and chocos within the system.

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